To pull part of the info from it,
each point of int only gives you 2 matk, whereas agi gives you 4 crit stat (not %). Let's math.
What are we really comparing? What do these stats add up to?
Your crit rate is supposedly calculated as follows (where "Stat Value" is your agi*4):
rate % = (Stat Value / (400 * (1.05^(character level - 1)))) * 100
So let's plugin for a Lv.50 character and rewrite that, for simplicity.
rate % = ((agi * 4) / 4368 ) * 100
"" = agi * 0.0916
50 agi -> 4.58% crit rate
50 int -> 100 matk
50 vit -> 300 HP (in case you were considering)
You'd also have enough leftover stat points to bring up a second stat to 26, I think. And people seem fine with a 40/40/8 build (i.e. they get enough vit from gear+cards, etc.), spending those leftover points on vit, which is a pretty negligible 48 HP, so let's just pretend you won't be getting vit at all and are instead going for pure output with a 50/26 build of some sort.
You'd be comparing between these two stat scenarios then.
50 agi, 26 int -> 4.58% crit rate, 52 matk
26 agi, 50 int -> 2.38% crit rate, 100 matk
(40 agi, 40 int, 8 vit -> 3.66% crit rate, 80 matk, 48 HP)
So at its extremes, it's a difference of 2.2% crit rate vs. 48 matk.
What are we really comparing? What do these stats add up to?
Your crit rate is supposedly calculated as follows (where "Stat Value" is your agi*4):
rate % = (Stat Value / (400 * (1.05^(character level - 1)))) * 100
So let's plugin for a Lv.50 character and rewrite that, for simplicity.
rate % = ((agi * 4) / 4368 ) * 100
"" = agi * 0.0916
50 agi -> 4.58% crit rate
50 int -> 100 matk
50 vit -> 300 HP (in case you were considering)
You'd also have enough leftover stat points to bring up a second stat to 26, I think. And people seem fine with a 40/40/8 build (i.e. they get enough vit from gear+cards, etc.), spending those leftover points on vit, which is a pretty negligible 48 HP, so let's just pretend you won't be getting vit at all and are instead going for pure output with a 50/26 build of some sort.
You'd be comparing between these two stat scenarios then.
50 agi, 26 int -> 4.58% crit rate, 52 matk
26 agi, 50 int -> 2.38% crit rate, 100 matk
(40 agi, 40 int, 8 vit -> 3.66% crit rate, 80 matk, 48 HP)
So at its extremes, it's a difference of 2.2% crit rate vs. 48 matk.
And by endgame, with matk getting up to 2k, 48 matk amounts to 2% of that, or less.
Your stats don't mean much compared to your gear.
I can see justification for a FS priest to get int over agi. But for a sorc, I would think that crit would be more important, regardless of what build you're running.
If you're a FS sorc, then maybe you'd want that extra 2.2% crit so you can proc Earth Arms' HoT effect more reliably.
If you're DPS, then consider the train of thought described in this other math-y thread.
Either way, 2% isn't much to sweat over.
No comments:
Post a Comment