Showing posts with label Wizard. Show all posts
Showing posts with label Wizard. Show all posts

Sunday, September 15, 2013

Ragnarok Online 2 Wizard Build Guide Credit to lbluelalice

Wizard Build Guide

Credit to lbluelalice


Introduction

The wizard is a very BORING class. Movement is almost non existent, and most of the battles are fought with two keys: hot keys of fire bolt and fireball. The only area where it shines is it's flashiness. It's damage is lower than rogues, rangers, sorcerers,attack priests, but equals with the assassin. (In other words, lowest or 2nd lowest of dealers.) People know you exist because you jump around the map with teleport and survive random moments with ice wall. Most people (including me) play this character just because nobody plays it allowing free access to parties. You might ask, "If it's such a bad character, why do parties take wizards?" Well my friend, sorcerers and priests want the 10% int buff... and that's about all they ask you to do.

STAT
41 INT
41 AGI


SKILL
Wizard Guide
(1sp left)
Inferno 1* (Either Meteor Storm or Inferno)
Meteor Storm 1* (Either Meteor Storm or Inferno)




How to Max out Damage
*Fire Arms and Dragonology is a must at all times
Blast Arms - Fire Flower - (Fireball - Firebolt - Firebolt - repeat)
*Use Fire Flower whenever it fades and always recast Fire Arms after Blast Arms

DOT (Damage Over Time) damage (caused by Fireball, Fire Arms, Fire Flower) is where most of its damage comes from. However, DOT damage will be overwritten by any wizard who uses the same skill. When there are more than one wizard in the party, even the assassin will out-deal the Wizard, putting the Wizard just above the tank characters. (there should only be 1 wizard per party)

ie. When going against a boss, and the DOT effects of Fire Flower, Fireball, Fire Arms are damaging the boss, whoever uses Fire Flower will overwrite the Fire Flower DOT damage. (same with Fire Arms and Fireball)


For those that might have questions about why I didn't level skills that you might think are useful, here's a quick tip on why not.

Cold Bolt - This skill is used with lightning bolt and frost diver in the early levels, but it is outclassed by the fire bolt due to stacking of Fire Arms and Dragonology, even without the help of pyromaniac.

Frost Diver - This is also a skill used mainly in the beginning. However, being unable to freeze bosses, it is usually thrown away.

Water Arms - Due to DOT damage, water arms is not used. Additionally, 10% damage reduction is unnoticeable for wizards.

Frost Nova - Truthfully, this is a very useful skill, however it preforms very well even at level 1.

Ice Wall - 3 minutes is a long time to wait, especially in battle. However, 3 minutes is enough to use twice on a single boss. Anything other than 3 minutes is too long, and you might as well invest 1 in Ice Wall at that point. However, having no true survival skills other than this, it is necessary for you to invest 5 points in this skill.

Lightning Bolt - It is also like the cold bolt. It is very soon outclassed.

Firebolt to Dragonology should be self explanatory.

Pyromaniac - This is a skill often overlooked. It takes about 7-8 attacks to reach 100, which at that point, gives you a 10% cast boost. This might not seem to be a lot, and people tend to use fire explosion the second it reaches 100. Using this buff allows fast recasting of fire bolts, which in the end pays off more than fire explosion. (the users of this skill commented that "it's a skill that can only be felt by those who use it.")

Fire Explosion - This is (used to be) a VERY debated skill for all people. This does around 3000-3500 damage without critical hits and is seen as the wizards ultimate attack. However, even if pyromaniac was leveled up to 5 and Fire Explosion was too and Fire Explosion was used just before the 30 seconds were over every time, during the time Fire Explosion is being used, 2 fire bolts can be fired. Now the problem with Fire Explosion lies here. Each fire bolt at level 50 does around 1200 - 1500 damage with the right equipment. A single critical hit will do 2400-3000. Although the Fire Explosion does 3000-3500 damage, it is spread into multiple shots doing 600-700 damage. Unless all 5 hits of Fire Explosion ended up as critical hits (which VERY rarely happens) it does not outshine the fire bolt. As a matter of fact, even if one of the two fire bolts were to be a critical hit, it would outshine the fire explosion. Additionally while this is happening, pyromaniac would be filling up which is why many people invest points in other skills.

Inferno vs Meteor Storm
Inferno is a good skill, because it gives all the mobs a fire flower effect. Even at level 1, it gives the fire flower effect of the level of your fire flower. On the other hand, Meteor Storm is a skill that hits a targeted area, but is heavily affected by lag and also takes longer than fire flower. In the end, you do just about as much damage with either one. (even without lag) You should just pick one and only one because you're not there to take out only mobs when in raid dungeons. (gathering mobs is harder than throwing fire bolts one by one)
*It's also the sorcerers job to attack mobs with Lord of Vermilion, which also does double damage when the enemy is encased in ice, so hit fire flower, use frost nova, and get the hell away with teleport and let the sorcerers do their job.

Sunday, June 30, 2013

Ragnarok Online 2 Pity Wizard

just feel a little tired of playing wizard, 
ignore me if you think that i am just a noob who donno how to play wizard. (in fact, yes, i am)

i have almost 2.2k magic attk with 20.87% critical rate.

when i pvp with my sorc guild member, 
i really feel upset with my wiz, 
the only way i can win a sorc is to slowly slowly build my pity madness stack to 100 and blast arm to get full critical on fire explosion.
so that i can KO him in 1 shot.

but he always 1 hit KO me with his critical VS or JT before i max my stack..........
and that sorc have only 1X% of critical rate and 1.7k magic attk, 
but seems like he can always hit me critical with VS and JT T_T

Monday, June 24, 2013

Ragnarok Online 2 Wizard DPS Cycle Guide

wiz skill tree that i am using.
before you use any of skills the know-how is to know what effect that arms can do.
there are 3 arms,
fire, water, wind.
there are mainly two types of wizard, fire wizard and/or wind wizard.(why no water? check the skill expains..)

Thursday, May 23, 2013

Ragnarok Online 2 Wizard Detailed Guide by frostsense


Table of Contents
I. Introduction
II. Is this the class for me (Pros/Cons)?
III. Stats and Builds
IV. Skills
V. Utilizing the Wizard (Play Style)
VI. Excerpts and Closing Comments
I. Introduction
I would first off, like to say thanks for taking the time to read this guide (or not reading it)!
This guide is mainly focused on PvE. PvP, I will only touch briefly upon in the skills section, I will not go in great detail about this.

Friday, May 17, 2013

Ragnarok Online 2 Male Sorcerer Outfits your thoughts?

I'm now level 42 and starting to regret making a male sorcerer. After the level 30 shirt, I noticed that it started to look more and more gay/girly as I level up so I got demotivated and I don't feel like getting any more levels. Also don't feel like getting pictures of my character to brag with my friends which is sad xD 

umm.. wanna ask something.. is he wearing a costume? bcuz if its just a normal sorc's gears, I think its good.. 
Resized to 63% (was 960 x 539) - Click image to enlargePosted Image

Sunday, May 5, 2013

Ragnarok Online 2 Menace's FS Sorc Guide Because Sorcs Can Heal Too! by Menace651

Introduction - Just wanted to share my FS Sorc guide and experience with you all. I think support or healer Sorcs are just as capable (even better in some situations) at healing as a Priest. Sure Sorcs lack some of the essential skills that Priests do. Like Coloseu Heal or Blessing but they make up for it in other areas (such as DPS/BurstDamage or AOE healing). I know there is a lot of bias against Sorcs being a main healer but I have found them to be just as good as a Priest in parties. Some people will see a Sorc as a main healer and automatically be turned off. It takes a little convincing but people soon realize that Sorcs are awesome as healers. I have solo healed in parties from Sea God Temple to Ghost Ship and also in parties against world bosses like WildSpeed, Stainer and Sandial Queen. I don't think I have struggled any less than a Priest would have, sometimes probably less because of AOE heals. 

*Updated As I've mentioned above I've been running parties, RHD's and raids with my Sorc. I was able to handle Goblin Leader as a solo healer EASILY at level 50 with full Ghost Ship set(weapon+armors). I was also able to run RHD's as a solo healer quite easily with almost full RHD set. I also was able to solo Farm certain world bosses like Wandering Wolf(it takes awhile though) something a DPS Sorc of the same level and gear set would probably find impossible.

Raids, however, are a different story. In raids I find myself constantly out-DPS'd by similarily geared DPS Sorcs by about 1/2 - 2/3 the damage (90% of level 50 Sorcs are DPS). Also in 5-man RHD parties where a Priest is present I found myself somewhat handicapped since the Priest was doing all the healing and my DPS sucked. For these reasons I reset skills and invested more points into Wind Seal to switch to DPS when needed.

The plus side, of course, is that my party's/raid's survivability was greatly enhanced. My healing was on Par with Priests and I could easily help out as a backup healer when needed and help out in healing individual party members after devasting AOE attacks. My strong LoR and Deluge took a lot of pressure off the Priests. I could also rotate my Deluge with Priests' Sanc to increase party survivability. I remember 2 Raid fights where both our Priests were down and I had to take over as primary healer. Thanks to me we were able to win those fights whereas a DPS Sorc would not have been able to do the same. My raid members were pretty impressed ^_^. What it boils down to in Raids is Survivability(Full Support) or more damage(DPS). Having both Earth Seal and a decent Level Wind Seal and switching between the 2 is essential depending on the situation.IMO every raid party should have a 3rd healer or backup healer/hybrid



*Updated Picture of Me Solo Healing Goblin Leader
Resized to 53% (was 1152 x 648) - Click image to enlargePosted Image

Tuesday, March 12, 2013

Ragnarok Online 2 Wizard Guide by lbluelalice



Posted Image

I play as Aquilon on the Korean server, and the armor you see is lv 50 raid (epic) equipment for the wizard. I think it helps my credibility.