Monday, July 22, 2013

Ragnarok Online 2 Arena Boss Guide ( Hard )


Credit To Delufyre

Standard: Most bosses at 1.05mil, 650k, 350k HP or around these health would summon their deadly AOE. Sorcerers and priests must cast at least 1 deluge and 1 sanctuary in order for the whole team to survive. Everybody should have at least 6.2k HP to at least survive these hits. These hit deals 6k at most without critical. (If it crits, no amount of max HP+ can survive)

1st boss Gearbaz:
o Summon gears adds. Same still.
o Has target AOE which targets someone in a big area. Deals about 2.5k~3k damage whoever is standing. (hit more with criticals)
o Zonal AOE - targets a very large area (half the map) and inflict painful damage up to 5.5k.
o Deadly AOE - whole map. Can be seen by having the blue AOE surrounding the outer circle of the arena.
Difficulty: 3/10

2nd boss Entarion:
o Summon the medic adds. Same adds still.
o Has target AOE too.
o Zonal AOE - 1/2 map
o Deadly AOE - full map
o Poison AOE - painful than normal. 2.5k damage.
Difficulty: 3.5/10

3rd boss Vadon twins:
o Summon adds. Same thing.
o Has target AOE.
o Zonal AOE - narrower AOE (covers about 25% of its targeted map.) However 2 brothers would be using it concurrently at times.
o Target AOE (for this boss, maybe it doesn't have. I can't remember)
o Red hot AOE/blue ice AOE - same. Damage higher than normal.

No Deadly AOE as far as I remember. Hardly/never use deluge in this boss.
Difficulty: 4/10

4th boss Xeno Spider:
This boss is somehow upped to a level in which it's going to be super hard and super random like baphomet hard. It will ENRAGE with 100% DAMAGE. So it hits you twice as pain as before. Advised to scatter for this boss, as sticking this boss can mean easy failure (see: Slam AOE)

o Slam AOE - Instantaneous, unpredictable or predictable AOE. Hits 4k without enrage. Hits 8k with enrage. Always the main reason why people die here is the slam. It hits randomly, hits the range, and your range party gets wiped out, badly.
o Target AOE - Stuns you. Eats your mana to zero. Hits about 4~6k. (if it criticals you)


o Adds summon - Repair bot/Self destruct bot the same adds.
o Zonal AOE - half the map.
o Deadly AOE - Boss animation/map circle shows it.
Difficulty 6.5/10

5th boss Driller:
This boss, contrary to popular belief, is actually more standardised and somewhat easier than Xeno Spider, if your party knows what to expect.

o Summon clusterload of adds: Same adds.
o Zonal AOE - Lesser AOE (25% of whole map)
o Summon Afanc repair monsters - Note: Don't use melee to lure. Range hit it only, otherwise if melee lure, invalid distance and you can't kill it anymore.
o Summon GIANT DRILLER - Summons around 350k-400k health. This giant driller 2HKOs range and gives the silence debuff to anyone who stands close to it. If the boss goes to 350k HP with this... goodbye to your party. He'll do the deadly AOE with your sorcerer and priest silenced. And slam, die.
o Target AOE - Pray you'll survive. 50-50 chance with dispersable damage (5k~6.5k usually)
o Deadly AOE - DELUGE+SANCT IMMEDIATELY. Failure to do so = range party wipe. Deals 7k++ damage at least. The bosses before, people can somehow survive with very little health due to lesser damage dealt by boss.
Difficulty: 6/10

6th boss Pertus:

o Summon adds: Same thing as normal
o Target AOE - hits one person and stun one person, up to 6k damage if it criticals you)
o Deadly AOE - Frequency super higher than other boss. Can come out lots of AOE in 2minutes (around 3-4), irregardless of health %.
Difficulty: 4.5/10

7th boss Einjerhar:

Glitch it. In addition to normal mode, new skills
Sin will autokill anyone when his HP falls below 15%? Hits you 9k*6 damage if he manage to use that skill. Kill it quick.
Wizard will spam meteor storm to range usually, hitting 800*6 damage which is about close to 5k damage.
Priest's curse is increasingly annoying, hits near to 2.5k damage to one person per 2 seconds.
Knight is still the same.
Ranger is still the same.
Difficulty (glitch): 6/10
Difficulty (w/o glitch): 10/10. Try this.

Drop
Gearbaz: Necklace
Entrion: Necklace
Vadon X - Vadon Z: Shield/Quiver, Gloves Token, Ring*
Xeno Spider: Gloves Token
Giant Drill: Headgear Token
Pertus: Headgear Token
Einherjar of Twilight: Top Token, Ring*

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